N° 002   About

Building Hypercomb
and everything that led here.

Dylan Chiu, graduation portrait
UBC · Computer Science · 2026

Hi, I'm Dylan — a Computer Science graduate from UBC currently contributing to Hypercomb, a collaborative tile-based workspace built on a reactive bee/drone architecture in TypeScript.

At Hypercomb I work across the full stack — the IoC container and dependency injection layer, the EffectBus event wiring that connects drones across the system, and the service layer of a TypeScript monorepo that powers real-time mesh sharing, AI-assisted conversations, and Pixi-rendered tile canvases. It's the most architecturally interesting codebase I've worked in, and it's pushed me to think carefully about modularity, side-effect isolation, and reactive design at scale.

Before Hypercomb I led backend development on CodeInsight, an LLM-powered coding assessment platform built with PostgreSQL, Ollama, and REST APIs in an Agile team. I've also shipped FAINDA, a collaborative-filtering anime recommender running on Firebase across 7.6 million ratings, and a relational database UI in PHP and Oracle for a university project.

I'm drawn to systems that have a clear internal logic — where the architecture tells you where to look. When I'm not in the codebase I'm probably reading about distributed systems, watching Frieren, or hunting for the next great anime series.

Based in
Vancouver, BC
Studied
Computer Science, UBC
Currently
Hypercomb · hypercomb.io
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